// archives

Battle of Britain

This category contains 7 posts

Winning the National Socialist booby prize

The problem with History is that you can’t just go back and see what would have happened if someone had made some different decisions. The problem with wargames is that you can. Sorry I’ve been gone for a while. I got distracted when I spent a week on vacation playing with Hearts of Iron 3. […]


Erpro bungs what the?

There’s a particular genre of book, military history book specifically, called the “unit history”. It may have a desultory title like “The History of the 1st Infantry Division in World War II” or a slightly jazzier name like “The Big Red One: Crusade in Europe”. It’s usually a catalog of where a unit was on […]


Aces high, part II

I think at some point in this series I promised you some role-playing. Strategy role-playing, to be exact. Not by me, of course, because I don’t do that kind of stuff. But from a game design perspective, you can’t help but appreciate the possibilities. Because the best games tell the best stories, the chance to […]


Aces high, part I

Everyone knows that strategic games with tactical battle engines are better than strategic games without them. Any game which tries to abstract out combat in the name of tighter, more thematic game design is eventually going to get crushed by complaints from gamers who want to fight out the battles turn by turn, or for […]


Ground control to Major Tom

So many storylines run through the Battle of Britain that it’s hard to decide where to start. The evolution of airpower theory in the 1920′s and 1930′s. The secretive growth of the Luftwaffe after the Treaty of Versailles. The design and development of the main mechanical protagonists: the Hawker Hurricane, Supermarine Spitfire, and Messerschmidt 109, […]


The Stone Curve in theory and practice

If you read my previous game diary about War in the East, you might be all ready for me to start playing Eagle Day and RAF, pull a few history books off the shelf, find some random paragraphs that support whatever point I’m making at the time, and still manage to lose the game. You […]


Eagle Day: Gary Grigsby’s Battle of Britain

Leisure reading about history makes me want to play wargames. This is what makes wargamers “wargamers,” as has been definitively proven in at least one scholarly journal article somewhere. I’m sure of it. Michael Korda’s With Wings Like Eagles, a fast-reading, intelligent history of the Battle of Britain published in 2009, got me thinking that […]