Um, back. Timeline Intro: 0:56Hermann Luttmann: 9:35Tom Chick: 1:14:59Historical moments: 2:01:43 Links to items mentionedA Hot Dry Season: Operation Attleboro in War Zone C, 1966
spacerumsfeld · Wild Weasel 18 The weasel admits to being wild, but insists he has also been practicing social distancing. We talk to Pat Mullen about his new game of Vietnam combat the way it really was. Plus news! Timeline News: 7:20Pat Mullen and A Hot Dry Season: 17:30Brothers, unity, and the limitations of English: […]
[UPDATE: I went back and compared this to two other years: 1980, when the hobby was exploding, and 1990 when the hobby was cratering. I found some interesting things: in 1980 there were 56 games released that met my “wargame criteria” and 38 of them were boxed. This was out of 131 games in the […]
Jack Greene, designer of Ironbottom Sound, Destroyer Captain, Norway 1940, and the second edition of Bismarck, has revised Norway 1940, entitled it Hitler Strikes North! and made it available directly from him. Cost is $39 + $10 shipping (in the US). Address is: Jack Greene P. O. Box 822005 Vicksburg, MS 39182 For international orders, […]
Designs that reject a genre’s fundamentals are like counterfactual history: what if things had happened this way? Rails Across America was just this kind of gem: a brilliant streamlined rethink of the rail tycoon genre that encouraged bold expansion, dirty tricks, and wild gambles, all because it focused on the broader decisions of rail empire […]
If you love games, you owe yourself a read of Playing at the World, a wonderful history of tabletop gaming by Jon Peterson and published in 2011 by Jon’s own imprint, Unreason Press. It investigates the beginnings of the hobby we know as role-playing games, and in the process uncovers a lot of stuff I […]
I was walking around in a local bookstore a while back. The kind that has a cat, and you pet the cat, and then browse for books, and then you think that there isn’t anything interesting here but you can always go back and pet the cat again. Except on the way back to the […]
Everyone remembers years for different reasons. For gamers, there is usually a game attached. I know 1990 was the year I graduated from college, but it was most definitely also The Year of Civilization. I’m not quite sure what happened in 1994, but I sure can tell you it was The Year of X-COM. For me […]
Do you remember sitting in school, wishing your history class would be over so that you could run home and play Seven Cities of Gold and create your own history where you were a European explorer searching for riches and renown on an unexplored continent? If so, keep it to yourself, because that’s seriously creepy. […]
Technology has a way of fixing problems. In gaming, it created distribution models that freed many designers from the restrictive grasp of publishers (direct download), produced handheld devices that gave simple mechanics a chance to shine (iPad), and connected consumers with creators in a way that removed restrictions on capital flow (Kickstarter). But in boardgaming, […]
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