The German crossing of the Dnepr River and the subsequent battle for Smolensk has been the subject of relatively few wargames. Probably the best-known among people who know about that kind of stuff is PanzerGruppe Guderian, published by Simulations Publications Inc. (SPI) in 1976 and republished by Avalon Hill in 1984. It had some interesting […]
The battle for Leningrad was one of the more horrific episodes in a war full of horrific episodes. At the same time, it’s a fascinating drama, full of intriguing angles. There’s the Finnish angle, where the Finns first declared war and then Carl von Mannerheim’s army basically stayed put for three years north of the […]
In the interests of continuing to keep it real, I am going to be straight-up honest with you and admit that I have no idea how the part of the game we’re going to talk about today works. At all. I’m not even going to pretend to understand by finding some scholarly quotes and then […]
A lot of people might not have realized it, but railroads used to be pretty important. Without them there would have been no hoboes in Bugs Bunny cartoons, and without the ability to sit around and build track, sell goods, and upgrade trains, a lot of college students would probably have passed their physics midterms. […]
The biggest obstacle to playing a wargame for people who haven’t played wargames is understanding what the game expects of you. Yeah, you need to capture Moscow or whatever, but the whole in-between part is so opaque I think people just don’t even bother. Part of the appeal of games is being given tasks which […]
Every war has to start somewhere. Because mine is turn-based, it starts with XXVIII Corps attacking across the Niemen River into Lithuania. The opposing Soviet rifle division immediately routs. The game tells me they lost 2999 soldiers. Seems like a lot. (more…)
Board wargaming is almost an aesthetic, and believe me it pains me to use that word as a noun. After all the counters are placed, reinforcement charts filled, turn record tracks assigned, but before the first move, the game is all possibilities — possibilities which play out on that same map that you laid out […]
There is something very comforting about a bunch of square pieces of cardboard on a hex grid. For someone who grew up at a certain time and frequented hobby stores, an oval inside a rectangle above two numbers separated by a dash has only one meaning: if you put them on a cardboard square, with […]
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